The System Explained
The roulette machines found in the bookies, and at online casinos, use a random number generator to pick the winning number. In many ways it can be argued that this is fairer than a true roulette wheel, as there can be no bias in a purely generated random number – but the prevalence at which the pattern above occurs gives us reason to be suspicious that the number is randomly generated.
The random programme installed into FOBT and online roulette machines has something called ‘number allocated occurrence probability’. This means that every number is given a 1-in-37 chance of being drawn (18 Red, 18 Black, and Zero). Unlike real table roulette in a casino where a number is never guaranteed to be drawn, computer generated roulette has to provide a balance of numbers ensuring over a large total of spins each number would have been drawn a similar amount of times (within a few percent), this few percent is called the ‘realistic waiver’ which is supposed to add realism to computer generated roulette.
How Does This Help?
Well firstly it ensures a fair number allocation and obviously if your chasing a set number you know it will eventually come in. However it may not come in for 70 – 80 spins but then you will find it may come in 2-3 times within 10 spins. This is not enough to invest money in chasing any predetermined numbers, but IT DOES allow us to profit from the FORCE THE ZERO system.
This system is very simple, bear in mind the above explanation of number allocations. If you place equal bets on Red and Black every spin you will never lose any money, except for when 0 is drawn. However we have discovered a unique factor. When you keep betting Red and Black you will keep winning on colour bets (even though you break even because you have bet on both Red and Black), but the computer registers a winning colour bet every time so therefore we have discovered that that the colour Green 0 starts to be drawn a lot more to combat the constant wins on Red and Black. Therefore bets on Green 0, Red and Black with a bet placement structure provide the basis of our system. This system has been tried and tested on numerous occasions on internet casino roulette and roulette betting terminals with fantastic results. The system also relies on target structure so that substantial profits can be made and continued.
STEP BY STEP INSTRUCTIONS
STEP ONE – First 30 Spins
Place a £1 chip on red, £1 on black, and £2 on green 0.
The profit we are aiming for is £30-£50. If you hit 0 in the first 10 spins then you have your profit. Stop and change roulette terminal, or choose another online casino.
If you hit 0 within……the minimum profit is0 – 10 spins £50
0 – 20 spins £30
0 – 30 spins £10
If you fail to hit zero in 30 spins, then move on to Step 2. .
STEP TWO – Next 10 Spins
Place a £1 chip on red, £1 on black, and £3 on green 0
If you hit 0 within these 10 spins, the profit is £16. If you hit 0 twice then the minimum profit is £122.
If you hit 0, then stop and change FOBT terminal, or online casino.
If you still have not hit 0 then we expect, from the trials, that 0 will come up 2 or 3 times on average in the spins 30-60.
STEP THREE – Next 10 Spins
Between step three and six (spins 30-60), we are expecting the green 0 to come up again.
Place a £1 chip on red, £1 on black, and £4 on green 0
If you hit 0 then the minimum profit is £2. If you hit 0 twice then the minimum profit is £130.
STEP FOUR – Next 10 Spins
Place a £1 chip on red, £1 on black and £6 on green 0
If you hit 0 then the minimum profit is £42. If you hit 0 twice then the profit is a minimum of £172.
STEP FIVE – Next 10 Spins
Place a £1 chip on red, £1 on black and £8 on green 0
If you hit 0 then the minimum profit is £16. If you hit 0 twice then the minimum profit is £300.
STEP SIX – Next 10 Spins
Place a £1 chip on red, £1 on black, and increase £2 on green 0 for every 10 spins.
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